games101-note-L15 Ray Tracing 3 (Light Transport & Global Illumination)

Radiometry

Irradiance

Definition: The irradiance is the power per unit area incident on a surface point.

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A指的是投影的面积

Radiance

Radiance is the fundamental field quantity that describes the distribution of light in an environment

• Radiance is the quantity associated with a ray
• Rendering is all about computing radiance

Definition: The radiance (luminance) is the power emitted, reflected, transmitted or received by a surface,

per unit solid angle, per projected unit area.

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Recall
• Irradiance: power per projected unit area
• Intensity: power per solid angle
So
• Radiance: Irradiance per solid angle
• Radiance: Intensity per projected unit area

Incident Radiance

Incident radiance is the irradiance per unit solid angle arriving at the surface.

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i.e. it is the light arriving at the surface along a given ray
(point on surface and incident direction).

Exiting Radiance

Exiting surface radiance is the intensity per unit projected area leaving the surface.

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e.g. for an area light it is the light emitted along a given ray
(point on surface and exit direction).

Irradiance vs. Radiance

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Light transport

Bidirectional Reflectance Distribution Function (BRDF)

Radiance from direction ωi turns into the power E that dA receives
Then power E will become the radiance to any other direction ω

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f_r 即BRDF 定义了光从一个方向到达接触点后,向另一个方向的反射的强度

The Reflection Equation

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Challenge: Recursive Equation

光线会弹射多次

Reflected radiance depends on incoming radiance

But incoming radiance depends on reflected radiance (at another point in the scene)

The Rendering Equation

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Note: now, we assume that all directions are pointing outwards

Understanding the rendering equation

一个点光源

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多个点光源

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面光源:

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面光源带反射光源:

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Rendering Equation as Integral Equation

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Linear Operator Equation

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Global illumination

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分解为不同的弹射次数,得到全局光照(不同弹射次数光照的集合)